Devlog #1 - AI Development Status Update

Hey everyone,
Here’s a new update on what’s happening with Trapped. There’s a lot going on right now, especially with mobile development and some big stuff being tested behind the scenes.
Mobile Version in Progress I’ve started working on bringing Trapped to Android. It’s still early, but I’ve managed to get a version of the game running on mobile by porting it over from the PC version. The UI is being updated to fit touchscreen controls, so everything will be playable without a controller or keyboard. Still some work to do, but it’s coming together.
AI + Enemy Testing AI and zombie enemies are currently in testing. They’re being worked on right now and should be available soon in the testing branch. The idea is to improve how enemies move, react, and attack — especially in tight areas. If you’re interested in helping test, that option will open up soon so you can try it before it hits the main version.
Store Page + Multiplayer News There’s also a new store page in the works. It’ll focus on multiplayer stuff — including future content like bundles and packs. Not much more I can say about it yet, but it’s planned to go live once a few more features are ready. Keep an eye out for an announcement about that soon.
That’s it for this devlog. Thanks for sticking around and supporting the project. More updates coming soon as development keeps rolling.
Thanks Komodroid New Zealand
Get Trapped
Trapped
Join Echo-26, a multinational counterterrorism group, in intense missions against global threats.
Status | In development |
Author | Komodroid New Zealand |
Genre | Shooter, Action |
Tags | campaign, counter-terrorism, First-Person, Immersive, Low-poly, Multiplayer, Stealth, Tactical |
More posts
- v0.02 (New Weapons, Achievements)91 days ago
- Trapped Alpha Demo Out Now! (v0.01)Dec 16, 2024
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